Thursday, April 30, 2015

T-shirt Survey

Hey Guys! Please vote for the T-shirt design. Sonia's design is here and Alvin's design is here. Cast your vote here. If you vote for the collared shirt, the design on the front can only fit on a small space in the top left corner of the shirt.

Game Name

The team has come to a point where the have to find out a name for the game
Contribute your ideas on the last page of the google doc below!!!



https://docs.google.com/document/d/1g7CllxpiAYfIeTFeDoiL3K9lM_Fa4Q_bzYtnOZ3xVck/edit?usp=sharing

Tuesday, April 28, 2015

The Team



We're hard at work—finalizing aesthetics, CADing parts, applying audio, programming, and getting ready for user testing next week.

Monday, April 27, 2015

Maker Faire Documentation


Maker Faire Documentation

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Amijot is experimenting with Unity, and is looking at forums for help on AI Players. The vast resources and friendly users of Unity greatly help speed up our development



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Sukhjit prepares to add the enemy follow AI after getting the code from Amijot



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Amijot’s Page on making an enemy chase the player, vital to our game


Amijot, Sukhjit, and Ryan carefully watch Paras who has cracked the code of water in Unity. This provides needed relief for the team, who struggled with water placement

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Austin is working on perfecting water details (like Paras), and Catherine is helping on general landscape

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Audio Team is hard at work recording Jake’s lines: Diana and Sasha provide cues for Jake’s intonation, while Austyn records and edits, and Craig monitors the equipment

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Paras hard at work CADing our game’s environment with water and landscape features, so that it will look much more realistic and immersive

Juan Salvador using inventor to CAD an object that will be used in Unity at a later stage.

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Alvin oversees the audio team of Sasha, Austyn, and Craig as they begin to record piano pieces for the game


Amijot, Gaganpreet, Paras, Ashab, and Ganesh try to help Sukhjit create a follow AI while having fun.


Austin demonstrates our forest level at both day and night so the class could choose the time of day

Craig and Jake edit the audio tracks of our game

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Friday, April 24, 2015

T-shirt design


Here's a potential t-shirt design me (Sonia) and Diana came up with to wear for Maker Faire, and are a great way for us to look like a professional, unified team. The weird letters on the front say 'WHS' in Greek. We'll probably put the name of the game on the back once we figure out a name. The shirts are approximately $11-12 to order, but Ms. Leppla also gave us the option of DIY'ing it ourselves (it's be cheaper, but probably not as nice looking). This isn't the finalized version, mainly because we need feedback and etc. So please comment your thoughts below (ordering vs. DIY, what should we add/change, would you be willing to buy one, etc.) Thanks!

Thursday, April 16, 2015

Things on Unity and Things We Have To Make



These are some of the things Unity has and doesn't have.  We will add more once we find out more about the assets.

Wednesday, April 15, 2015

Inventor To Unity Tutorial

This is a simple tutorial outlining how to transfer files in inventor to unity, by using blender as a medium. Bear with some of the loading times, its not too bad :). Hope this helps those that were wondering, or will need to know this! I'll try to work with water, and its depth next!

Tuesday, April 14, 2015

Incorporating Audio To Levels

Here is the first of tutorials to be posted here, in order to help better understand unity, and create an ultimate product to show for Maker Faire. In this tutorial, you will see how to apply audio to specific Objects (in this case, the level itself) and play the audio upon opening the scene. I hope this marks the beginning of new found hope and understanding!