WHS's Intro to Design class split into five groups, and each group collaborated with each other to form a specific game genre/plan.
The genres that each group came up with were:
-RTS (Real Time Strategy)
-Survival/Horror (Following an extra- terrestrial theme)
-FPP (First Person Perspective)
-Text based RPG (Role- Playing Game) {following along with a choose your own adventure theme/visual novel-esque}
-3D Open World Survival
At the end of the week, each group pitched their ideas to the rest of the class. The RTS presentation may be seen here.
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Due to troubles that arose through the voting process, we had to vote twice. The top- voted genres were:
-FPS (11 votes)
-Text Based RPG (9 votes)
-RTS (6 votes)
The majority of the class voted for FPS, so afterwards we agreed to use the Unity Game Engine in order to create it. As of March 16, 2015, we are awaiting the submission and acceptance of the District Office to equip our computers with this software.
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*EDIT*
WE HAVE UNITY 5.0 PROFESSIONAL FOR USE ON THE COMPUTERS, ALL WE HAVE LEFT IS TO DIVIDE INTO TEAMS AND WORK ON THE GAME!!!
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